The not a company, company!
Based in small cozy Belgium, we are a team that creates games for the wide wide world.
Philippe Mesotten, Founder of Not A Company, Hoverlord, Trekkie at heart.
Graduated at Howest in Belgium, as a Bachelor in Digital Arts & Entertainment. Did an internship as a VFX Artist at Larian Studios, on Divinity Original Sin: Enhanced Edition.
Went to work overseas (England) as a VFX Artist at TtGames, on LEGO Marvel Avengers & LEGO Dimensions.
Was missing Belgian Trappists too much, so he moved back and started his own company, last year. (Apparently NASA has recently found a whole Star System of Trappists!)
He hopes to live long, and prosper.